IntervalZero’s RTX64 transforms Windows into a real-time operating system (RTOS) and RTX64 can scale from 1 to 63 cores for dedicated real-time processing.
Real-time applications running on 64-bit Windows with RTX64 can access 128GB of non-paged memory, depending on actual mapped physical RAM size. Overall, 64-bit Windows’ 512GB of physical memory dwarfs the 4GB physical memory limitation in 32-bit Windows.
For complex, connected embedded systems that seek to take advantage of Windows’ world-class HMI and that also require determinism and hard-real time, RTX64 provides an RTOS that is tightly integrated with Windows. Where Windows provides timers with a maximum resolution – smallest granularity – of 1000 μs (1 millisecond), RTX64 lowers this to 1 μs where supported by the hardware.
Notably, RTX64 extends the Windows operating system’s capabilities – without altering or modifying the Windows Hardware Abstraction Layer (HAL) – to deliver determinism and hard real- time performance without relying on latency-inherent virtualization approaches or unnecessarily complicated inter-process communications schemes.
Hard real time performances
One single development environment: Visual Studio
Windows 10 support
SMP – spread your real time application on multiple cores